[docs · tools]

Pattern

WGT-01 Pattern: repeats an element, a shape or your own PNG/SVG file and sets its size and position from the tones of the photo.

The idea behind Pattern: the element grows where the image is dark.

How it works

Pattern looks at the greyscale of the image and places an element on a grid: where the tone is dark the element is large, where it’s light it’s small or disappears.

Element

Pick a ready-made shape or your own file. SVG files stay vector; PNG, JPG and layers are raster.

Zones

Control What it does
Soglia luminosità (brightness threshold) Above this brightness no element is placed.
Dimensione minima elemento (minimum element size) Elements smaller than this aren’t drawn.
Inverti forma (invert shape) Swaps the filled and empty parts of the element.
Elementi diversi per tono (different elements per tone) One element for dark areas, one for mid tones and one for light areas.
Inverti zone (invert zones) Shadows and highlights swap.

Distribution

Control What it does
Scala elemento (element scale) Maximum size of the element.
Distanza tra elementi (spacing) The grid step.
Griglia sfalsata (staggered grid) Shifts every other row by half a step.

Variations

Control What it does
Rotazione massima (maximum rotation) Each element rotates randomly up to this angle.
Variazione casuale della scala (random scale variation) Makes the sizes less regular.
Variante (variant) Changes only the random part (rotation, scale, colours, organic distribution) and keeps everything else.

Output

With Colori nel vettoriale (colours in vector) you decide how the elements are coloured when the element is an SVG.